3D Characters & Avatars

VRChat Avatar Design

VRChat avatar design creates and tests a custom avatar for an agreed VRChat SDK version, performance target, expression set, controls, and Unity handoff.

  • Delivery5–16 days
  • RevisionsPackage dependent
  • PricingQuoted by scope

What this service covers

VRChat avatars require a compatible Unity and SDK pipeline, correct humanoid setup, visemes, expressions, materials, and performance decisions. I define target platform, performance rank, toggles, gestures, PhysBones, and source assets before production.

The package can include a custom model, facial expressions, hand gestures, lip sync, eye behavior, PhysBones, effects, and finite menu toggles. The avatar is checked with the agreed SDK version and delivered as a documented Unity project.

Performance and visibility depend on device, platform, world, user safety settings, network, and future VRChat updates. Upload is performed by the client unless separately agreed, and account credentials should not be shared.

What's included

  • Custom VRChat avatar
  • Visemes and defined expressions
  • Optimization to one performance target
  • Unity project and upload guide

Tools and platforms

VRChatUnityVRChat SDKPhysBones

How the project works

  1. 01

    Scope

    We define the objective, deliverables, dependencies, and success criteria before production starts.

  2. 02

    Build

    You review working previews, so decisions are made against tangible output.

  3. 03

    Refine

    The agreed revision rounds are used to complete details within scope.

  4. 04

    Handover

    I deliver the agreed files, access, and practical usage notes in an organized package.

3D Characters & Avatars · Delivery

Choose the right level of scope

Final pricing is provided after scope, deliverables, and integrations are confirmed.

Starter

Core avatar

An optimized avatar with basic expressions.

  • One custom avatar
  • Basic expressions
  • Viseme lip sync
  • Documented Unity project
Delivery: 5–8 days Revisions: 1
Standard

Expressive avatar

A detailed avatar with gestures and expression controls.

  • Detailed avatar model
  • Defined expression set
  • Custom hand gestures
  • Blink and eye controls
  • SDK performance check
Delivery: 9–13 days Revisions: 2
Advanced

Advanced avatar

A scoped avatar with effects and PhysBones.

  • Detailed avatar
  • Advanced expression and gesture set
  • Agreed effects and toggles
  • Defined PhysBones setup
  • Target SDK test package
  • Source files and license notes
Delivery: 14–16 days Revisions: 3

Frequently asked questions

Will you upload the avatar to my VRChat account?

I provide a documented Unity project and upload steps. You can upload without sharing account credentials; live upload assistance can be scoped separately.

Will the avatar have lip sync?

Yes, visemes and the listed expression controls are configured and checked in the agreed SDK project.

Will the avatar perform well in VRChat?

I work to the agreed SDK performance target and review the report. Actual performance and visibility depend on device, platform, world, safety settings, and future updates.

Get a quote for VRChat Avatar Design.

Share a short brief and I’ll help define the scope, dependencies, and a realistic delivery window.

Tell me about the project