Game Development & Assets

3D Facial Animation

3D facial animation creates lip sync, expressions, eye behavior, and emotional performance for defined audio, scenes, languages, rigs, and target formats.

  • Delivery5–18 days
  • RevisionsPackage dependent
  • PricingQuoted by scope

What this service covers

Facial work begins with final audio, language, transcript, character rig, expression range, acting direction, frame rate, shot length, and camera distance. The existing facial controls are audited before animation.

The package can include phoneme-driven mouth shapes, emotional transitions, brows, eyes, blinks, gaze, cheeks, and scene-specific performance. A missing facial rig or blendshape set can be created when explicitly included.

Lip sync is an artistic performance rather than a perfect phonetic measurement. Audio quality, rig range, stylization, language, and camera angle affect the result. Voice rights and supplied recordings remain the client's responsibility.

What's included

  • Lip sync to approved audio
  • Defined emotion and expression work
  • Eye, blink, and gaze detail
  • Named target-format exports

Tools and platforms

Facial AnimationLip SyncBlendshapesDialogue Performance

How the project works

  1. 01

    Scope

    We define the objective, deliverables, dependencies, and success criteria before production starts.

  2. 02

    Build

    You review working previews, so decisions are made against tangible output.

  3. 03

    Refine

    The agreed revision rounds are used to complete details within scope.

  4. 04

    Handover

    I deliver the agreed files, access, and practical usage notes in an organized package.

Game Development & Assets · Delivery

Choose the right level of scope

Final pricing is provided after scope, deliverables, and integrations are confirmed.

Starter

Short line

Lip sync and expression for one short line.

  • One short dialogue clip
  • Basic facial expression
  • Blink animation
  • One target export
Delivery: 5–8 days Revisions: 1
Standard

Dialogue scene

A defined dialogue scene with emotional performance.

  • One agreed dialogue scene
  • Emotional expression transitions
  • Eye and brow detail
  • Defined blendshape setup
  • Blocking approvals
Delivery: 8–13 days Revisions: 2
Advanced

Cinematic facial set

A finite scene-specific facial animation package.

  • Up to 3 agreed scenes
  • Detailed emotional performance
  • Facial rig setup in scope
  • Defined language versions
  • Target-engine delivery files
  • 3 revisions
Delivery: 13–18 days Revisions: 3

Frequently asked questions

Can you animate a character without facial controls?

Yes, after reviewing the topology and target style. A facial rig or blendshape setup must be added to the scope before animation.

Can you lip-sync languages other than English?

Yes, when final audio and a transcript are provided. Language, pronunciation, rig range, and style affect the required mouth shapes.

How long does lip sync take?

It depends on audio duration, scene count, rig quality, acting detail, languages, and review cycles. I confirm timing after inspecting the files.

Get a quote for 3D Facial Animation.

Share a short brief and I’ll help define the scope, dependencies, and a realistic delivery window.

Tell me about the project