Native iOS MVP
A small native iOS application built around one primary workflow.
- Up to 5 agreed screens
- Swift or SwiftUI implementation
- Local or client-provided static data
- One defined iPhone layout
- Simulator and development build
Mobile Apps
iOS app development produces a native Swift application for an agreed iPhone or iPad range, feature scope, service stack, and release plan.
A native iOS project starts with the supported devices, operating-system range, screen orientations, user journeys, permissions, and data model. I document the finite screen and feature list before building the Swift or SwiftUI structure. iPad adaptation, offline behavior, background processing, widgets, and device-specific capabilities are separate scope items unless they are explicitly included.
Implementation can cover native interface components, authentication, local storage, documented APIs, notifications, analytics, purchases, subscriptions, and selected Apple frameworks. External services require working documentation, credentials, entitlements, and client-owned accounts. Testing uses the agreed simulator and physical-device matrix; future operating-system changes and compatibility outside that matrix require separate review.
You receive the project-specific Xcode source, agreed test or release-candidate build, and configuration notes. An active client-owned Apple Developer account, Apple's fees and verification, certificates or managed signing access, privacy and legal text, content declarations, and continuing policy compliance are client or platform dependencies. Apple controls App Review decisions and timing, and no package guarantees App Store acceptance.
We define the objective, deliverables, dependencies, and success criteria before production starts.
You review working previews, so decisions are made against tangible output.
The agreed revision rounds are used to complete details within scope.
I deliver the agreed files, access, and practical usage notes in an organized package.
Mobile Apps · Delivery
Final pricing is provided after scope, deliverables, and integrations are confirmed.
A small native iOS application built around one primary workflow.
A native product with account access and one documented service connection.
An extended native app with selected Apple services and one supported submission.
Yes, device distribution, signing, TestFlight, and App Store submission require appropriate access to an active client-owned account. The client pays Apple's fees and completes identity, organization, tax, banking, or agreement requirements when applicable.
No. I can prepare the build and listing for the requirements known at submission, but Apple independently reviews the app, account, content, privacy disclosures, and business model. Apple controls acceptance and review timing.
Yes. You receive the project-specific Xcode source and configuration notes after the agreed payment terms are complete. Third-party frameworks, services, fonts, and media retain their original licenses.
App Store and Google Play publishing prepares a release-ready mobile application, store listing, signing setup, and required declarations for a defined submission.
Cross-platform mobile app development turns a defined product scope into iOS and Android applications built from a maintainable shared codebase.
Android app development delivers a native Kotlin application for a defined device range, feature set, backend, and Google Play release path.
Share a short brief and I’ll help define the scope, dependencies, and a realistic delivery window.
Tell me about the project